3D Art/Animation Internship @ Mad About Pandas

Hitch Hiker

"HitchHiker is a mystery game set along lost highways, where your goal is to solve the puzzle of your own backstory."

Overview

  • Type of project – Video Game
  • Context – Internship
  • Type of Game – 2D Mystery Puzzle Games
  • My Postition – 3D Modeling, 3D Animation, Rigging, Texturing
  • Software used – Blender 3D, Unity 3D, Photoshop, JIRA, Git, Slack
  • Team – Company
  • Internship Duration – 3 Months
  • Date – Wintersemester 2018/19
  • Status – Completed Intership

Full trailer of the finalised game Hitch Hiker by Mad About Pandas.

Description

During my Internship at Mad About Pandas I mainly worked on HitchHiker with other Interns as peers.
I functioned mainly as 3D modeler, but in case of the crow I cleaned up and rigged an already existing model as well as animate it. Since HitchHiker was meant to run on the best PCs as well as the oldest PCs and the smallest systems (like the Nintendo Switch), I had to work as low poly as possible and handpainted textures only.
For my Internship I autodidactically learned Blender3D after using Maya in uni before.

Besides HitchHiker I lent my helping hand to two more in-house projects. For a VR art project about Sergej Eisenstein I modeled furniture he actually possessed and gave it a fantastical sketchy texture to fit it into the VR space. A Bauhaus chair, a Chippendale chair and a Chippendale table.

For the farming-app “GATES” I created 10 low poly plants. Three stages of a potatoe plant, four different apple trees and three different vine trees.

Crow model, rig and texture

examinable objects for a car ride (modeling, texturing)

Farmer's Almanac
Well Used Binoculars
Handpainted dented Dr. Zest can
Handpainted dented Dr. Zest can
Fresh Apple Core
Duck Call

Objects for projects "EISENSTEIN VR" and "GATES"

Eisenstein's Bauhaus chair, Chippendale chair and table
Potatoe Plant
Four different Apple Trees
Three different Vine Trees