2D Animation Game Bachelor Project

SERENITY

Conception and implementation of a 2D-game-character and their animation.

Overview

  • Type of project – Video Game
  • Context – Bachelor Thesis, University Study
  • Type of Game – 2D mock-up Game to showcase hand-animated Character
  • My Postition – 2D Animation, Character Design
  • Software used – Clip Studio Paint, Krita, Unity, Texture Packer
  • Team – Solo-Project
  • Production time – 3 Months
  • Date – Wintersemester 2020/21
  • Status – Finalised
  • Coach – Prof. Jan Berger

Video of animated character moving through Unity environment via a programmed character controller.

Description

SERENITY is my bachelor project, for which I decided to hone my 2D Animation skills by conceptualizing, designing and animating a game character.

To create an interesting character, I decided on a special environment and situation in which my character “Dísa” would grow and develop into a fleshed out idea.
The idea could be described as “Sci-Fi Vikings in Space” – I wanted the main character to be a young viking girl, starting her journey on a small homeplanet, from which she travels through space to find her parents and her lost tribe. Based on a loose backgroundstory, I started to design her character to be something between viking and Sci-Fi attire.

Her animations were first created in Krita, then in Clip Studio Paint. They were implemented into Unity via spritesheets and the script to control her as a game characater made use of the Unity Animator. While three animations (Idle, Run, Jump) made it into the game, additional three needed to be left in a rough stage to save time.
The animations were created frame by frame at 24 FPS and reviewed by my professor Jan Berger.

Character Animation

Finalised Idle Animation
Finalised Run Animation
Finalised Jump Animation
Rough Attack Combo Animation
Rough Block Animation
Rough Waiting Animation

Character DESIGN

Pipeline of character stylization

Costume design iterations trying to bridge Sci-Fi and accurate Viking clothing

Pose sketches for animation
Color concepts for Dísa's design & color meanings
Applied color concept
Color palette test for recognizability & color meanings
Turnaround Sheet as reference for animation

Video of animated character turnaround

Character Art

Dísa with Sheep
Jarl Signý profile
Exploration of Dísa's facial expressions
Jarl Signý portrait